This commit is contained in:
2025-10-14 12:54:50 +01:00
8 changed files with 141 additions and 99 deletions

View File

@@ -13,6 +13,9 @@
enable = true;
wifi.powersave = false;
};
firewall = {
enable = true;
};
};
# Configure network proxy if necessary
@@ -23,7 +26,6 @@
# services.printing.enable = true;
# Open ports in the firewall.
networking.firewall.enable = true;
# 443 Helldivers crashes internet otherwise
# networking.firewall.allowedTCPPorts = [ 443 ];
# networking.firewall.allowedUDPPorts = [ 443 ];

View File

@@ -8,8 +8,7 @@
programs.fish.enable = true;
# List packages installed in system profile. To search, run:
# $ nix search wget
environment.systemPackages = with pkgs;
[
environment.systemPackages = with pkgs; [
# utils
uutils-coreutils-noprefix
vim

View File

@@ -8,14 +8,13 @@
programs.gamescope = {
enable = true;
# capSysNice = true;
# args = [
# "-H 1080"
# ];
args = [
"-H 1080"
];
};
programs.steam = {
enable = true;
remotePlay.openFirewall = true; # Open ports in the firewall for Steam Remote Play
dedicatedServer.openFirewall = true; # Open ports in the firewall for Source Dedicated Server
gamescopeSession.enable = true;
protontricks.enable = true;
extraCompatPackages = [ pkgs.proton-ge-bin ];

View File

@@ -21,21 +21,17 @@
networking.hostName = "tuxedo"; # Define your hostname.
# fairly sure this isnt needed anymore
# boot.extraModprobeConfig = ''
# options iwlwifi 11n_disable=8 power_save=0
# options iwlmvm power_scheme=1
# '';
# TODO remove ntsync if this becomes stable
# options iwlmvm power_scheme=1 https://wireless.docs.kernel.org/en/latest/en/users/drivers/iwlwifi.html#features
# options iwlwifi 11n_disable=4 https://wiki.gentoo.org/wiki/Iwlwifi#Network_crashes_under_heavy_load
boot.extraModprobeConfig = ''
ntsync
options iwlmvm power_scheme=1
options iwlwifi 11n_disable=4
options iwlwifi 11n_disable=8 power_save=0
'';
boot.kernelModules = [
"ntsync"
];
services.hardware.openrgb.enable = true;
fileSystems."/mnt/HDD2" = {
@@ -58,7 +54,7 @@
dumpcap.enable = true;
};
programs.gpu-screen-recorder.enable = true; # For promptless recording on both CLI and GUI
# programs.gpu-screen-recorder.enable = true; # For promptless recording on both CLI and GUI
# programs.obs-studio = {
# enable = true;

View File

@@ -11,6 +11,7 @@
terminal.nixUpdateLocation = "/home/worble/Projects/nixos#tuxedo";
terminal.flakeUpdateLocation = "/home/worble/Projects/nixos";
helix.fullInstall = true;
mpv.high-quality = true;
home.username = "worble";
home.homeDirectory = "/home/worble";
@@ -47,15 +48,6 @@
headsetcontrol
];
home.file = {
# shaders for mpv
".config/mpv/shaders".source = pkgs.fetchzip {
url = "https://github.com/bloc97/Anime4K/releases/download/v4.0.1/Anime4K_v4.0.zip";
sha256 = "sha256-9B6U+KEVlhUIIOrDauIN3aVUjZ/gQHjFArS4uf/BpaM=";
stripRoot = false;
};
};
# Let Home Manager install and manage itself.
programs = {
firefox = {
@@ -74,24 +66,8 @@
mpv = {
config = {
profile = "gpu-hq";
vo = "gpu-next";
gpu-api = "auto";
gpu-context = "auto";
hwdec = "auto";
screenshot-directory = "/mnt/HDD2/Pictures/";
glsl-shaders = "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl";
};
extraInput = ''
# Optimized shaders for higher-end GPU:
CTRL+1 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode A (HQ)"
CTRL+2 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_Soft_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode B (HQ)"
CTRL+3 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode C (HQ)"
CTRL+4 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_Restore_CNN_M.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode A+A (HQ)"
CTRL+5 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_Soft_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Restore_CNN_Soft_M.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode B+B (HQ)"
CTRL+6 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Restore_CNN_M.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode C+A (HQ)"
CTRL+0 no-osd change-list glsl-shaders clr ""; show-text "GLSL shaders cleared"
'';
};
mangohud = {

24
flake.lock generated
View File

@@ -66,11 +66,11 @@
]
},
"locked": {
"lastModified": 1759637156,
"narHash": "sha256-8NI1SqntLfKl6Q0Luemc3aIboezSJElofUrqipF5g78=",
"lastModified": 1760241904,
"narHash": "sha256-OD7QnaGEVNdukYEbJbUNWPsvnDrpbZOZxVIk6Pt9Jhw=",
"owner": "nix-community",
"repo": "nix-index-database",
"rev": "0ca69684091aa3a6b1fe994c4afeff305b15e915",
"rev": "c9f5ea45f25652ec2f771f9426ccacb21cbbaeaa",
"type": "github"
},
"original": {
@@ -105,11 +105,11 @@
"nixpkgs": "nixpkgs"
},
"locked": {
"lastModified": 1760195473,
"narHash": "sha256-gm4NHx6RyWAoxip2FGdicddPQtgBO6i5bSe91DiJ8u0=",
"lastModified": 1760320782,
"narHash": "sha256-1ycwVgQbDxEc4/zf8OxvnwJJwZ4wNIqgigOv/R/KdW8=",
"owner": "nix-community",
"repo": "nix-vscode-extensions",
"rev": "8b572083ef8259d679a1169d8af537ac992aa465",
"rev": "b227991f119ccaf404e9236d527c1d0e7412fe95",
"type": "github"
},
"original": {
@@ -152,11 +152,11 @@
},
"nixpkgs-unstable": {
"locked": {
"lastModified": 1760038930,
"narHash": "sha256-Oncbh0UmHjSlxO7ErQDM3KM0A5/Znfofj2BSzlHLeVw=",
"lastModified": 1760284886,
"narHash": "sha256-TK9Kr0BYBQ/1P5kAsnNQhmWWKgmZXwUQr4ZMjCzWf2c=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "0b4defa2584313f3b781240b29d61f6f9f7e0df3",
"rev": "cf3f5c4def3c7b5f1fc012b3d839575dbe552d43",
"type": "github"
},
"original": {
@@ -168,11 +168,11 @@
},
"nixpkgs_2": {
"locked": {
"lastModified": 1759994382,
"narHash": "sha256-wSK+3UkalDZRVHGCRikZ//CyZUJWDJkBDTQX1+G77Ow=",
"lastModified": 1760139962,
"narHash": "sha256-4xggC56Rub3WInz5eD7EZWXuLXpNvJiUPahGtMkwtuc=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "5da4a26309e796daa7ffca72df93dbe53b8164c7",
"rev": "7e297ddff44a3cc93673bb38d0374df8d0ad73e4",
"type": "github"
},
"original": {

View File

@@ -1,6 +1,26 @@
{ pkgs, lib, ... }:
{ pkgs, lib, config, ... }:
with lib;
{
options.mpv = {
high-quality = mkOption {
type = types.bool;
default = false;
};
};
config = {
home.file = {
".config/mpv/shaders" = {
enable = config.mpv.high-quality;
source = pkgs.fetchzip {
url = "https://github.com/bloc97/Anime4K/releases/download/v4.0.1/Anime4K_v4.0.zip";
sha256 = "sha256-9B6U+KEVlhUIIOrDauIN3aVUjZ/gQHjFArS4uf/BpaM=";
stripRoot = false;
};
};
};
programs = {
mpv = {
enable = true;
@@ -14,17 +34,39 @@
mpv = pkgs.mpv-unwrapped;
}
);
config = {
config = mkMerge [{
screenshot-directory = lib.mkDefault "~/Pictures/";
screenshot-template = lib.mkDefault "%F/%F_snapshot_%P";
sub-ass-use-video-data = lib.mkDefault "aspect-ratio";
};
}
(mkIf config.mpv.high-quality
{
profile = lib.mkDefault "gpu-hq";
vo = lib.mkDefault "gpu-next";
gpu-api = lib.mkDefault "auto";
gpu-context = lib.mkDefault "auto";
hwdec = lib.mkDefault "auto";
glsl-shaders = lib.mkDefault "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl";
})];
scriptOpts = {
uosc = {
time_precision = 3;
time_precision = lib.mkDefault 3;
};
};
extraInput =
if config.mpv.high-quality then ''
# Optimized shaders for higher-end GPU:
CTRL+1 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode A (HQ)"
CTRL+2 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_Soft_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode B (HQ)"
CTRL+3 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode C (HQ)"
CTRL+4 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_Restore_CNN_M.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode A+A (HQ)"
CTRL+5 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_Soft_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Restore_CNN_Soft_M.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode B+B (HQ)"
CTRL+6 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Restore_CNN_M.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode C+A (HQ)"
CTRL+0 no-osd change-list glsl-shaders clr ""; show-text "GLSL shaders cleared"
'' else "";
};
};
};
}

View File

@@ -1,11 +1,14 @@
{ pkgs, inputs, ... }:
let
pkgs_unstable = inputs.nixpkgs-unstable.legacyPackages."${pkgs.system}";
in
{
home.packages = with pkgs;[
# Wine / Proton
inputs.nixpkgs-unstable.legacyPackages."${pkgs.system}".wineWowPackages.stagingFull
inputs.nixpkgs-unstable.legacyPackages."${pkgs.system}".winetricks
inputs.nixpkgs-unstable.legacyPackages."${pkgs.system}".umu-launcher
pkgs_unstable.wineWowPackages.stagingFull
pkgs_unstable.winetricks
pkgs_unstable.umu-launcher
# I'm not sure this actually accomplishes anything, even with PROTON_MEDIA_USE_GST=1
# (umu-launcher.override {
@@ -36,8 +39,33 @@
# Cheat engine
scanmem
# proton with ja_JP
(pkgs.writeShellApplication {
name = "umu-ja";
runtimeInputs = [ pkgs_unstable.umu-launcher ];
text = "LANG=ja_JP.utf8 umu-run \"$@\"";
})
# wine with ja_JP
(pkgs.writeShellApplication {
name = "wine-ja";
runtimeInputs = [ pkgs_unstable.wineWowPackages.stagingFull ];
text = "LANG=ja_JP.utf8 wine \"$@\"";
})
];
# https://github.com/GloriousEggroll/proton-ge-custom?tab=readme-ov-file#modification
# There aren't yet documented in the README:
# PROTON_MEDIA_USE_GST=1 will tell proton to use the winegstreamer backend instead of the default winedmo backend (the winedmo backend was introduced in Proton 10 and is the current preferred video playback method). This can be useful for games with videos that may have worked in Proton 9 but regressed in Proton 10.
# PROTON_GST_VIDEO_ORIENTATION=<orientation> can be any of the following: vertical-flip, horizontal-flip, rotate-180, automatic. This is useful if some games have videos that are upside down or otherwise not oriented correctly.
# https://simpler-website.pages.dev/html/2021/1/wine-environment-variables/#wineesync
home.sessionVariables = {
WINEPREFIX = "~/Games/wine/default";
PROTONPATH = "GE-Proton";
PROTON_ENABLE_WAYLAND = "0"; # One day...
};
# programs.lutris = {
# enable = true;
# extraPackages = with pkgs; [ mangohud winetricks gamescope gamemode umu-launcher ];