refactor and modularize base.nix futher; use default.nix when possible

This commit is contained in:
2025-09-26 11:49:00 +01:00
parent db9826339f
commit 6a45fca8d5
15 changed files with 152 additions and 126 deletions

View File

@@ -2,8 +2,8 @@
{
imports = [
../../home-manager/base.nix
../../home-manager/development/all.nix
../../home-manager
../../home-manager/development
../../home-manager/gaming.nix
../../home-manager/streamlink.nix
];
@@ -79,7 +79,7 @@
gpu-api = "auto";
gpu-context = "auto";
hwdec = "auto";
# screenshot-directory = "/mnt/HDD2/Pictures/";
screenshot-directory = "/mnt/HDD2/Pictures/";
glsl-shaders = "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl";
};
extraInput = ''