make mpv config properly nixified

This commit is contained in:
2025-03-07 18:40:55 +00:00
parent 88bc79b530
commit ac0d3e85a0
3 changed files with 29 additions and 12 deletions

View File

@@ -1,4 +1,4 @@
{ pkgs, ... }: { pkgs, lib, ... }:
{ {
imports = [ imports = [
@@ -45,16 +45,12 @@
]; ];
home.file = { home.file = {
# # Building this configuration will create a copy of 'dotfiles/screenrc' in # shaders for mpv
# # the Nix store. Activating the configuration will then make '~/.screenrc' a ".config/mpv/shaders".source = pkgs.fetchzip {
# # symlink to the Nix store copy. url = "https://github.com/bloc97/Anime4K/releases/download/v4.0.1/Anime4K_v4.0.zip";
# ".screenrc".source = dotfiles/screenrc; sha256 = "sha256-9B6U+KEVlhUIIOrDauIN3aVUjZ/gQHjFArS4uf/BpaM=";
stripRoot = false;
# # You can also set the file content immediately. };
# ".gradle/gradle.properties".text = ''
# org.gradle.console=verbose
# org.gradle.daemon.idletimeout=3600000
# '';
}; };
# Let Home Manager install and manage itself. # Let Home Manager install and manage itself.
@@ -73,9 +69,20 @@
}; };
}; };
# install the shaders from anime4k directory for this to work
mpv = { mpv = {
enable = true; enable = true;
package = (
pkgs.mpv-unwrapped.wrapper {
scripts = with pkgs.mpvScripts; [
uosc
sponsorblock
];
mpv = pkgs.mpv-unwrapped.override {
waylandSupport = true;
};
}
);
config = { config = {
profile = "gpu-hq"; profile = "gpu-hq";
vo = "gpu-next"; vo = "gpu-next";
@@ -85,6 +92,16 @@
screenshot-template = "%F/%F_snapshot_%P"; screenshot-template = "%F/%F_snapshot_%P";
glsl-shaders = "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; glsl-shaders = "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl";
}; };
extraInput = ''
# Optimized shaders for higher-end GPU:
CTRL+1 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode A (HQ)"
CTRL+2 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_Soft_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode B (HQ)"
CTRL+3 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode C (HQ)"
CTRL+4 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_Restore_CNN_M.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode A+A (HQ)"
CTRL+5 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Restore_CNN_Soft_VL.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Restore_CNN_Soft_M.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode B+B (HQ)"
CTRL+6 no-osd change-list glsl-shaders set "~~/shaders/Anime4K_Clamp_Highlights.glsl:~~/shaders/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl:~~/shaders/Anime4K_AutoDownscalePre_x2.glsl:~~/shaders/Anime4K_AutoDownscalePre_x4.glsl:~~/shaders/Anime4K_Restore_CNN_M.glsl:~~/shaders/Anime4K_Upscale_CNN_x2_M.glsl"; show-text "Anime4K: Mode C+A (HQ)"
CTRL+0 no-osd change-list glsl-shaders clr ""; show-text "GLSL shaders cleared"
'';
}; };
mangohud = { mangohud = {